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Players constantly argue over whether randomness adds exciting unpredictability or ruins the integrity of esports.
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In the context of lane-pushing arena battlers, RNG is typically minimized compared to card games or auto-battlers.
+The Luck of the Draw
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The most prominent RNG element in card-based battlers is the initial four cards you are dealt at the start.
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Once the initial hand is played, the rotation becomes fixed, and pure skill and memory take over.
+Balance your average elixir cost.Don't panic if your starting hand is bad.Accept that sometimes you will lose to a lucky start.
+The Unpredictable AI
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While developers strive to make AI as predictable as possible, the physics engine can occasionally create chaotic results.
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Leaving a slight margin for error in your defensive placements is the best way to handle AI unpredictability.
+Genre TypeRNG DependencyAuto-ChessLuck is the primary factor in individual matchesStandard [Tower Rush](https://gitea.emulab.it/eloisagerow346)Very Low - Only the starting hand is randomized
+The Mental Game
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The most important skill regarding RNG is learning how to control your emotions when luck inevitably turns against you.
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Focus on improving your timing and placement, and let the RNG sort itself out in the long run.
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